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branchrust_reboot/main/building_privilege_cachecancel

11 Commits over 0 Days - ∞cph!

4 Months Ago
Longer clientside building priv cache when holding a wire tool + some optims
4 Months Ago
Fixed IsBuildingBlockedByVehicle cache return Increased cache duration on flame turret and shotgun trap
4 Months Ago
Custon cache duration for IsBuildingBlockedByVehicle and IsBuildingBlockedByEntity Comments
4 Months Ago
LifeStoryUpdate::UpdateTimeCategory now uses a 45s cached server building privilege
4 Months Ago
Added support for different cache duration in BaseEntity::GetBuildingPrivilege
4 Months Ago
Flame turrets now cache the dominating building privilege they're linked to If they don't have any linked TC, we use a server cached GetNearestBuildingPrivilege Also adjusted the trigger exclude layers accordingly
4 Months Ago
Shotgun trap now uses server cached GetNearestBuildingPrivledge when not attached to a building Skip trigger check if we can't fire Set trigger Exclude Layers
4 Months Ago
Set IsBuildingBlockedByVehicle and IsBuildingBlockedByEntity cache time
4 Months Ago
merge from main
4 Months Ago
IsBuildingBlockedByVehicle merge fix
4 Months Ago
merge from main