branchrust_reboot/main/building_privilege_cachecancel

12 Commits over 31 Days - 0.02cph!

3 Months Ago
Longer clientside building priv cache when holding a wire tool + some optims
3 Months Ago
Fixed IsBuildingBlockedByVehicle cache return Increased cache duration on flame turret and shotgun trap
3 Months Ago
Custon cache duration for IsBuildingBlockedByVehicle and IsBuildingBlockedByEntity Comments
3 Months Ago
LifeStoryUpdate::UpdateTimeCategory now uses a 45s cached server building privilege
3 Months Ago
Added support for different cache duration in BaseEntity::GetBuildingPrivilege
3 Months Ago
Flame turrets now cache the dominating building privilege they're linked to If they don't have any linked TC, we use a server cached GetNearestBuildingPrivilege Also adjusted the trigger exclude layers accordingly
3 Months Ago
Shotgun trap now uses server cached GetNearestBuildingPrivledge when not attached to a building Skip trigger check if we can't fire Set trigger Exclude Layers
3 Months Ago
Set IsBuildingBlockedByVehicle and IsBuildingBlockedByEntity cache time
3 Months Ago
merge from main
3 Months Ago
IsBuildingBlockedByVehicle merge fix
3 Months Ago
merge from main
4 Months Ago
Baseline