branchrust_reboot/main/building_privilege_cachecancel

12 Commits over 31 Days - 0.02cph!

11 Months Ago
Longer clientside building priv cache when holding a wire tool + some optims
11 Months Ago
Fixed IsBuildingBlockedByVehicle cache return Increased cache duration on flame turret and shotgun trap
11 Months Ago
Custon cache duration for IsBuildingBlockedByVehicle and IsBuildingBlockedByEntity Comments
11 Months Ago
LifeStoryUpdate::UpdateTimeCategory now uses a 45s cached server building privilege
11 Months Ago
Added support for different cache duration in BaseEntity::GetBuildingPrivilege
11 Months Ago
Flame turrets now cache the dominating building privilege they're linked to If they don't have any linked TC, we use a server cached GetNearestBuildingPrivilege Also adjusted the trigger exclude layers accordingly
11 Months Ago
Shotgun trap now uses server cached GetNearestBuildingPrivledge when not attached to a building Skip trigger check if we can't fire Set trigger Exclude Layers
11 Months Ago
Set IsBuildingBlockedByVehicle and IsBuildingBlockedByEntity cache time
11 Months Ago
merge from main
11 Months Ago
IsBuildingBlockedByVehicle merge fix
11 Months Ago
merge from main
12 Months Ago
Baseline