userFlaviencancel
branchrust_reboot/main/egghunt_optimizationcancel

7 Commits over 0 Days - ∞cph!

1 Year Ago
Fixed eggs spawning disabled after warmup
1 Year Ago
Spreads the initial eggs spawning over multiple frames during warmup time to avoid server stalling
1 Year Ago
Reverted the recyling eggs system due to LOD issues Applied client side optims to Halloween candies prefabs
1 Year Ago
Cap player egg spawns, recycle oldest egg on new spawn
1 Year Ago
Code cleanup
1 Year Ago
Server side optimizations: cap initial egg spawn amount, spread egg spawning over multiple frames to avoid server stalling and cache prefab resource paths
1 Year Ago
Eggs client side optimizations: enabled GPU instancing and culling for meshes particles and animations