userFlaviencancel
branchrust_reboot/main/egghunt_optimizationcancel

7 Commits over 0 Days - ∞cph!

2 Years Ago
Fixed eggs spawning disabled after warmup
2 Years Ago
Spreads the initial eggs spawning over multiple frames during warmup time to avoid server stalling
2 Years Ago
Reverted the recyling eggs system due to LOD issues Applied client side optims to Halloween candies prefabs
2 Years Ago
Cap player egg spawns, recycle oldest egg on new spawn
2 Years Ago
Code cleanup
2 Years Ago
Server side optimizations: cap initial egg spawn amount, spread egg spawning over multiple frames to avoid server stalling and cache prefab resource paths
2 Years Ago
Eggs client side optimizations: enabled GPU instancing and culling for meshes particles and animations