branchrust_reboot/main/egghunt_optimizationcancel

7 Commits over 0 Days - ∞cph!

11 Months Ago
Fixed eggs spawning disabled after warmup
11 Months Ago
Spreads the initial eggs spawning over multiple frames during warmup time to avoid server stalling
11 Months Ago
Reverted the recyling eggs system due to LOD issues Applied client side optims to Halloween candies prefabs
11 Months Ago
Cap player egg spawns, recycle oldest egg on new spawn
11 Months Ago
Code cleanup
11 Months Ago
Server side optimizations: cap initial egg spawn amount, spread egg spawning over multiple frames to avoid server stalling and cache prefab resource paths
11 Months Ago
Eggs client side optimizations: enabled GPU instancing and culling for meshes particles and animations