branchrust_reboot/main/egghunt_optimizationcancel

7 Commits over 0 Days - ∞cph!

52 Days Ago
Fixed eggs spawning disabled after warmup
52 Days Ago
Spreads the initial eggs spawning over multiple frames during warmup time to avoid server stalling
53 Days Ago
Reverted the recyling eggs system due to LOD issues Applied client side optims to Halloween candies prefabs
53 Days Ago
Cap player egg spawns, recycle oldest egg on new spawn
54 Days Ago
Code cleanup
54 Days Ago
Server side optimizations: cap initial egg spawn amount, spread egg spawning over multiple frames to avoid server stalling and cache prefab resource paths
55 Days Ago
Eggs client side optimizations: enabled GPU instancing and culling for meshes particles and animations