userFlaviencancel
branchrust_reboot/main/horse_updatecancel

9 Commits over 28 Days - 0.01cph!

3 Months Ago
Added simple IK solver, allow us to lean and shift the pelvis on slopes without going full crazy with LegsAnimator Increased the speed at which we align with the ground, feels better and seems to help reduce collision damage at high speeds
3 Months Ago
Animation tweaks pass, added slight body lean when turning Fixed wheel collider having some weird residual angular velocity
3 Months Ago
RidableHorseAnimation rewrite, big cleanup and some new features Added kill switch for every motion
3 Months Ago
Removed camera leaning towards horse head when galloping
3 Months Ago
Added horse locomotion playable component, handles the locomotion animation playing and blending only
3 Months Ago
Idle to walk and walk to idle imports
3 Months Ago
Some movements improvements: smoothed steering input, speed based lateral damping and gait auto promote Also added a rough noclip command so I can move around the gym easily
3 Months Ago
Baseline, added RidableHorse2 prefab and skeleton
3 Months Ago
merge from main