branchrust_reboot/main/horse_updatecancel
12 Commits over 28 Days - 0.02cph!
exported horse pooping, skid and trough graze anims
Added simple IK solver, allow us to lean and shift the pelvis on slopes without going full crazy with LegsAnimator
Increased the speed at which we align with the ground, feels better and seems to help reduce collision damage at high speeds
Animation tweaks pass, added slight body lean when turning
Fixed wheel collider having some weird residual angular velocity
RidableHorseAnimation rewrite, big cleanup and some new features
Added kill switch for every motion
Removed camera leaning towards horse head when galloping
Added horse locomotion playable component, handles the locomotion animation playing and blending only
Idle to walk and walk to idle imports
exported horse walk to idle and idle to walk anims
Some movements improvements: smoothed steering input, speed based lateral damping and gait auto promote
Also added a rough noclip command so I can move around the gym easily
Baseline, added RidableHorse2 prefab and skeleton
exported horse animations and rig