branchrust_reboot/main/horse_updatecancel

12 Commits over 28 Days - 0.02cph!

57 Days Ago
exported horse pooping, skid and trough graze anims
57 Days Ago
Added simple IK solver, allow us to lean and shift the pelvis on slopes without going full crazy with LegsAnimator Increased the speed at which we align with the ground, feels better and seems to help reduce collision damage at high speeds
57 Days Ago
Animation tweaks pass, added slight body lean when turning Fixed wheel collider having some weird residual angular velocity
58 Days Ago
RidableHorseAnimation rewrite, big cleanup and some new features Added kill switch for every motion
58 Days Ago
Removed camera leaning towards horse head when galloping
58 Days Ago
Added horse locomotion playable component, handles the locomotion animation playing and blending only
58 Days Ago
Idle to walk and walk to idle imports
58 Days Ago
exported horse walk to idle and idle to walk anims
2 Months Ago
Some movements improvements: smoothed steering input, speed based lateral damping and gait auto promote Also added a rough noclip command so I can move around the gym easily
2 Months Ago
Baseline, added RidableHorse2 prefab and skeleton
2 Months Ago
merge from main
2 Months Ago
exported horse animations and rig