userFlaviencancel
branchrust_reboot/main/jungle_update/hunter_visioncancel

31 Commits over 0 Days - ∞cph!

1 Year Ago
merge from main
1 Year Ago
Fake trail generation improvements, fixed trail falling through rocks
1 Year Ago
Fixed trail going falling through rocks due to snapping to terrain when animals were walking on cliffs and rocks
1 Year Ago
Enabled trail emission on sharks
1 Year Ago
merge from main
1 Year Ago
Null checks in HunterVisionManager, just in case
1 Year Ago
Generate trails when the buff starts, disabled position sampling on animals when the client doesnt have the hunter vision boost active Changed how ScentEmission knows when the buff started/stopped
1 Year Ago
Added ScentEmission to all animal corpses
1 Year Ago
Scent emission can be transferred to corpse, so the trail doesn't disappear when the animal dies Logic fixes
1 Year Ago
Initial trail generation fixes
1 Year Ago
Fixed buff started/ended logic
1 Year Ago
merge from main
1 Year Ago
Added hunter vision boost info in the consumable UI info panel Also added the missing horse dung production boost
1 Year Ago
Server compile fix again
1 Year Ago
Server compile fix
1 Year Ago
Compile fix
1 Year Ago
Added scent emission to crocodile, panther and tiger
1 Year Ago
merge from main
1 Year Ago
Chicken trail tweaks
1 Year Ago
Smooth the last 5 segments when adding a new point Fixed pooling issues
1 Year Ago
Cull sharp angles when adding new positions Cleaner culling checks
1 Year Ago
Improved trail generation by detecting intersecting segments, it helps reducing the potential spaghetti
1 Year Ago
Boar trail tweaks
1 Year Ago
Trail subdivisions based on graphics settings Pooling
1 Year Ago
Tweaked trail width and color for all animals
1 Year Ago
Fixed line renderer color not being applied Line fading
1 Year Ago
Fixed wave fading
1 Year Ago
merge from jungle_update
1 Year Ago
Hunter vision added to big cat pie
1 Year Ago
Re-applied scent emission on wolf2
1 Year Ago
merge from hunter_vision