branchrust_reboot/main/jungle_update/hunter_visioncancel

31 Commits over 0 Days - ∞cph!

2 Months Ago
merge from main
2 Months Ago
Fake trail generation improvements, fixed trail falling through rocks
2 Months Ago
Fixed trail going falling through rocks due to snapping to terrain when animals were walking on cliffs and rocks
2 Months Ago
Enabled trail emission on sharks
2 Months Ago
merge from main
2 Months Ago
Null checks in HunterVisionManager, just in case
2 Months Ago
Generate trails when the buff starts, disabled position sampling on animals when the client doesnt have the hunter vision boost active Changed how ScentEmission knows when the buff started/stopped
2 Months Ago
Added ScentEmission to all animal corpses
2 Months Ago
Scent emission can be transferred to corpse, so the trail doesn't disappear when the animal dies Logic fixes
2 Months Ago
Initial trail generation fixes
2 Months Ago
Fixed buff started/ended logic
2 Months Ago
merge from main
2 Months Ago
Added hunter vision boost info in the consumable UI info panel Also added the missing horse dung production boost
2 Months Ago
Server compile fix again
2 Months Ago
Server compile fix
2 Months Ago
Compile fix
2 Months Ago
Added scent emission to crocodile, panther and tiger
2 Months Ago
merge from main
2 Months Ago
Chicken trail tweaks
2 Months Ago
Smooth the last 5 segments when adding a new point Fixed pooling issues
2 Months Ago
Cull sharp angles when adding new positions Cleaner culling checks
2 Months Ago
Improved trail generation by detecting intersecting segments, it helps reducing the potential spaghetti
2 Months Ago
Boar trail tweaks
2 Months Ago
Trail subdivisions based on graphics settings Pooling
2 Months Ago
Tweaked trail width and color for all animals
2 Months Ago
Fixed line renderer color not being applied Line fading
2 Months Ago
Fixed wave fading
2 Months Ago
merge from jungle_update
2 Months Ago
Hunter vision added to big cat pie
2 Months Ago
Re-applied scent emission on wolf2
2 Months Ago
merge from hunter_vision