branchrust_reboot/main/jungle_update/hunter_visioncancel

31 Commits over 0 Days - ∞cph!

16 Days Ago
merge from main
16 Days Ago
Fake trail generation improvements, fixed trail falling through rocks
16 Days Ago
Fixed trail going falling through rocks due to snapping to terrain when animals were walking on cliffs and rocks
18 Days Ago
Enabled trail emission on sharks
19 Days Ago
merge from main
19 Days Ago
Null checks in HunterVisionManager, just in case
19 Days Ago
Generate trails when the buff starts, disabled position sampling on animals when the client doesnt have the hunter vision boost active Changed how ScentEmission knows when the buff started/stopped
19 Days Ago
Added ScentEmission to all animal corpses
19 Days Ago
Scent emission can be transferred to corpse, so the trail doesn't disappear when the animal dies Logic fixes
19 Days Ago
Initial trail generation fixes
19 Days Ago
Fixed buff started/ended logic
19 Days Ago
merge from main
19 Days Ago
Added hunter vision boost info in the consumable UI info panel Also added the missing horse dung production boost
20 Days Ago
Server compile fix again
20 Days Ago
Server compile fix
20 Days Ago
Compile fix
20 Days Ago
Added scent emission to crocodile, panther and tiger
20 Days Ago
merge from main
20 Days Ago
Chicken trail tweaks
21 Days Ago
Smooth the last 5 segments when adding a new point Fixed pooling issues
21 Days Ago
Cull sharp angles when adding new positions Cleaner culling checks
21 Days Ago
Improved trail generation by detecting intersecting segments, it helps reducing the potential spaghetti
21 Days Ago
Boar trail tweaks
21 Days Ago
Trail subdivisions based on graphics settings Pooling
21 Days Ago
Tweaked trail width and color for all animals
22 Days Ago
Fixed line renderer color not being applied Line fading
22 Days Ago
Fixed wave fading
22 Days Ago
merge from jungle_update
22 Days Ago
Hunter vision added to big cat pie
22 Days Ago
Re-applied scent emission on wolf2
22 Days Ago
merge from hunter_vision