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branchrust_reboot/main/map_optimscancel

9 Commits over 0 Days - Infinitycph!

19 Days Ago
Removed so dead code in TerrainConfig following 167041
19 Days Ago
Fixed map UI allocating 2.5KB per frame when open, UpdateTerrainShaderConstants now reads the splat settings directly instead of going through the TerrainConfig getters
19 Days Ago
merge from main
19 Days Ago
Fixed the map fade never settling after closing it, every frame for ~4s it was notifying all its children UI behaviours (0.3ms/frame)
19 Days Ago
merge from main
20 Days Ago
Fixed deep sea layer nuking all the monument markers Fixed shop markers cache being filled with junk when disconnecting/reconnecting
20 Days Ago
Cache vending machines and skip rebuilding all their markers when opening the map Saves around 80ms on a server with 170 vending machines
20 Days Ago
Cache LandmarkInfos so we only rebuild them when necessary
21 Days Ago
When opening the map, only rebuild the mission provider states when they changed, saves ~100ms when opening the map on my machine