branchrust_reboot/main/naval_update/deep_sea/radiationcancel
5 Commits over 0 Days - ∞cph!
Wider rad volumes, removed a log
TerrainMeta GetHeight returns the correct deep sea values in the pos is within the deap see bounds, fixing the issue where the ocean didn’t extend down far enough
Moved up the bottom collider to match the deep sea seabed height
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Added rad volumes at the edges of the deep sea
Cleanup TriggerRadiation, box shaped trigger now act like boxes instead of spheres
Added falloff per axis for boxes
Added debug.drawradiationzones (editor only)