branchrust_reboot/main/naval_update/deep_sea/radiationcancel

5 Commits over 0 Days - ∞cph!

3 Days Ago
Wider rad volumes, removed a log
3 Days Ago
TerrainMeta GetHeight returns the correct deep sea values in the pos is within the deap see bounds, fixing the issue where the ocean didn’t extend down far enough Moved up the bottom collider to match the deep sea seabed height
3 Days Ago
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3 Days Ago
Added rad volumes at the edges of the deep sea
3 Days Ago
Cleanup TriggerRadiation, box shaped trigger now act like boxes instead of spheres Added falloff per axis for boxes Added debug.drawradiationzones (editor only)