userFlaviencancel
branchrust_reboot/main/naval_update/floating_citiescancel

14 Commits over 61 Days - 0.01cph!

Today
Reverted landmark info component added to floating city, we won't use that for the map markers S2P floating city 1 2 3
Yesterday
Added back landmark info to floating cities 1 2 3 and 4 S2P 1 2 and 3
Yesterday
merge from naval_update
18 Days Ago
S2P floating city 1 and 2
18 Days Ago
merge from naval_update
22 Days Ago
Floating city S2P, fixes a OOB error with static water catcher
24 Days Ago
merge from naval_update
24 Days Ago
Codegen
24 Days Ago
merge from naval_update
24 Days Ago
Restored deep sea floating city prefab Moved floating city prefab out of autospawn, so it doesnt spawn with procgen
24 Days Ago
Connected both water catchers to the water barrel in the farm barge
24 Days Ago
Fixed mess table static prefab not being mountable
24 Days Ago
Removed MonumentInfo component from floating city 1 and 2 scenes
52 Days Ago
Disabled deep sea island spawning on that branch, its causing errors when entering play mode from other scenes than Craggy