userFlaviencancel
branchrust_reboot/main/naval_update/islands_navmesh_fixcancel

3 Commits over 0 Days - ∞cph!

50 Minutes Ago
Removed a boat AI log
53 Minutes Ago
Fixed deep sea NPCSpawner never finding their island. We detach the children of the deep sea island to avoid issues with global network, so they couldn't find it NPC spawners are now properly waiting for the navmeshs to be generated before spawning
1 Hour Ago
Wait for the deep sea to be entirely spawned before generating the islands navmesh. That gives some time for the dwellings to spawn, so they are carving the navmesh properly Fixes scientists phasing through dwellings