branchrust_reboot/main/naval_update/islands_navmesh_fixcancel
3 Commits over 0 Days - ∞cph!
Fixed deep sea NPCSpawner never finding their island. We detach the children of the deep sea island to avoid issues with global network, so they couldn't find it
NPC spawners are now properly waiting for the navmeshs to be generated before spawning
Wait for the deep sea to be entirely spawned before generating the islands navmesh. That gives some time for the dwellings to spawn, so they are carving the navmesh properly
Fixes scientists phasing through dwellings