userFlaviencancel
branchrust_reboot/main/naval_update/trees_scale_fixcancel

5 Commits over 0 Days - ∞cph!

59 Days Ago
merge from main
60 Days Ago
Tweaks to palm_tree_tropical_small_a_entity to fix its minigame again
60 Days Ago
merge from main
2 Months Ago
Tweaked all tropical trees minigame marker data, some of them were off
2 Months Ago
Fixed deep sea trees client/server scale mismatch. These trees are handplaced with custom scale and S2P-ed, it wasn't working, the scale was overriden by decor components - Added a skip decor components field in ResourceEntity, set to false on all the deep sea tree instance. Prevent DecorScale from messing the scale - Deep sea now enable scale networking on its trees Fixed the collision issues and tree minigame not working S2P all tropical islands