branchrust_reboot/main/naval_update/trees_scale_fixcancel
2 Commits over 0 Days - ∞cph!
Tweaked all tropical trees minigame marker data, some of them were off
Fixed deep sea trees client/server scale mismatch. These trees are handplaced with custom scale and S2P-ed, it wasn't working, the scale was overriden by decor components
- Added a skip decor components field in ResourceEntity, set to false on all the deep sea tree instance. Prevent DecorScale from messing the scale
- Deep sea now enable scale networking on its trees
Fixed the collision issues and tree minigame not working
S2P all tropical islands