branchrust_reboot/main/naval_update/trees_scale_fixcancel

5 Commits over 0 Days - ∞cph!

18 Days Ago
merge from main
19 Days Ago
Tweaks to palm_tree_tropical_small_a_entity to fix its minigame again
19 Days Ago
merge from main
20 Days Ago
Tweaked all tropical trees minigame marker data, some of them were off
20 Days Ago
Fixed deep sea trees client/server scale mismatch. These trees are handplaced with custom scale and S2P-ed, it wasn't working, the scale was overriden by decor components - Added a skip decor components field in ResourceEntity, set to false on all the deep sea tree instance. Prevent DecorScale from messing the scale - Deep sea now enable scale networking on its trees Fixed the collision issues and tree minigame not working S2P all tropical islands