branchrust_reboot/main/new_menucancel
739 Commits over 92 Days - 0.33cph!
Fixed the settings dropdown having a white overlay, regression when I changed the masks
Make sure the limited tab scrollview toggling check is done when opening the tab
Fixed general store buttons not scrolling to the section correctly when opened for the first time
Updated store page arrow buttons
Fixed scrollrect focus not working the first time
Fixed overlapping texts in the checkout result screen
Shader level option range is now 1 to 6, same as before just without the unnecessary in betweens
Show the amount of results on each tabs when searching in the settings screen
merge from new_menu/tmp_optimms
Added group based update for RectMask2D in ClipperRegistry
Assigned all the main menu 2D masks to the mainmenu group, skipping mask updates when its closed
Added ui.printmaskupdategroups to debug the masks state
Fixed TMP input fields blocking scroll events in the settings menu
Fixed some fake items not appearing as owned in the store
Restored the takeover priority
Cache what skin breaks into what on warmup instead of calling GetRecipesContainingThis everytime
Added unsigned number types to TMP input field, fixes slider input option taking negative numbers in the settings menu
Lowered music preview volume in the soundtrack dlc page
Fixed store bamboo barrel and bamboo shelves redirecting to the wrong pack
Fixed adobe page using brick background
Fixed some tiles not redirecting to any pages
Store tab now has a "NEW" tag when theres new weekly skins the client never saw
Limited tab opening sequence when showing new skins for the first time
Async-ed the steam inventory crate definitions filtering
Added all rustiggé eggs to the skin viewer
Removed the white sphere on the bow arrow in the skin viewer (??)
Fixed skin viewer panning controls staying ON when exiting full screen while panning
Added an editor command to randomise the skins in the store
Added NEW tags to header nav button
Updated steam inventory modal breakdown button design, made the delete button less attractive
Updated wording
Skins on sale from this week will now appear as marketable locked for X days
Fixed store search bar NRE
Fixed offline store message not showing up when your net is offline
Fixed limited tab scrollbar not working
Tweaked weekly skin color generation
Fixed non scrappable items not showing their market price
Fixed Wall Divider Pack loc conflict
Restored F1 items menu, prefabed the item button that keeps ending up with nan values
Restored header text for featured items
Removed old item store code
Fixed limited skin gradient not scaling right
Tweaked home screen gradient overlay, less noise
Reworked how fake items are handled and spawn by store item grids
Tweaked all grids
Fixed a featuring takeover issue
Fixed printWeeklyItems and printGeneralStore commands not printing all items
Fixed store pack showcases only spawning if you own them..
Store takeover priority override changes
New setttings tooltips, re-organized some categories
Checkout result button cant be toggled off
Fixed cart not clearing correctly from prefs after a checkout
Changed menu loading to make sure we aren't initializing disabled preprocessed prefabs
Cache loaded pages
Fixed store subbing twice to steam purchase callback
Double instance safeguard for all pages
Ultra wide fixes
Always close the cart after a succesfull checkout