branchrust_reboot/main/new_menucancel

433 Commits over 61 Days - 0.30cph!

17 Minutes Ago
Breakdown buttons styling
1 Hour Ago
Menu compile errors
1 Hour Ago
Fix twitch drops json model error
1 Hour Ago
Compile fixes
1 Hour Ago
Restored TMP menu drop shadow preset
1 Hour Ago
Tags styling, price is in the marketable tag
2 Hours Ago
Steam inventory twitch drop nicer view
3 Hours Ago
Non tradeable and non marketable tags
4 Hours Ago
Steam inventory item tags system
5 Hours Ago
Show the reason why an item cannot be scrapped in the modal
Today
Steam inventory fixes, modal buttons are wired correctly
Today
merge from main
Today
Steam inventory market price is using the steam client country code
Today
Implemented steam inventory new modals Ripped out the old systems, lots of refactoring Still wip
Yesterday
Correctly show loading screen when disconnecting Swap default OpenMainMenu to use the async version
Yesterday
Changed 'heart' icon on server listings. Fixed server browser entries instantly opening when trying to scroll through listings with the mouse. Fixed new canvas mode causing issues with keyboard locking and buttons not working properly.
Yesterday
Setup UI_Window support for flex element state swapping Move Home and Session pages over to canvas alpha instead of GameObject setactive
Yesterday
Setup Rust Plus modal, show when you press learn more
Yesterday
Crate crafting modal update
2 Days Ago
Setup development server logo
2 Days Ago
Fixed weird extra image padding on the right
2 Days Ago
Fixed issues with th ebutton highlight on navigate Add non graphic element behind server browser scroll bar to allow scrolling with mouse (still too sensitive with entry clicks) Remove cover fill and fade on connection modal
2 Days Ago
Opening an internal URL will also toggle its corresponding navigation button (if it exists) Some more fixes for async main menu loading
2 Days Ago
Hide interaction modal in bootstrap
2 Days Ago
Experiment with async menu loading when going back to main menu on disconnect.
2 Days Ago
Crafting modal prefab variant steam inventory scroll fixes
2 Days Ago
Fixed store weekly modal state, blocking store clicks on start
2 Days Ago
Store padding and mask fixes
2 Days Ago
Steam inventory warning modal 1:1 with the mockup
2 Days Ago
Clicking the leave button on the steam inventory warning popup puts you back in the home tab
2 Days Ago
Changed steam inventory cloth wood and metal icons compression formats to fix some bleeding artifacts
2 Days Ago
merge from main
3 Days Ago
Fixed issues opening menu
3 Days Ago
Missed files
3 Days Ago
Save us 20 ms when leaving a server. Present in the current game. Split menu enabling/disabling across a few frames with a coroutine. Handling those UI elements is heavy. Throw 'disconnected' toast when leaving a server.
3 Days Ago
Store, Inventory fixes for floating footer
3 Days Ago
Fix more spacing issues
3 Days Ago
move and fix home news
3 Days Ago
Floating Header and Footer, inventory tweaks
3 Days Ago
Ensure they are both set to off
3 Days Ago
More dumb fixes
3 Days Ago
Fixes for the crafted item and new item blur backgrounds
3 Days Ago
Use Application integration instead of my rubbish pipeline for those notifications
3 Days Ago
Inventory Modal
3 Days Ago
Fixed NRE when connecting to a server
3 Days Ago
Give the player a notification in the menu if a new rust version has been released on Steam. Pipeline to grab manifest changes with an event.
3 Days Ago
Hook up twitch drop data on the clientside
3 Days Ago
Wire up 'latest changeset' data on the clientside manifest
3 Days Ago
Remove UI window and fix escape captures
3 Days Ago
add ui window script to modal on inventory