branchrust_reboot/main/new_menucancel
739 Commits over 92 Days - 0.33cph!
Started implementing new store grid and tile designs, sill wip
Improved the tile grid auto sizing, should do a better job at filling grids
Fixed some NREs
ItemSelector attribute on page overlay content fields
Fixed store grids not taking into account height when calculating used cells
Fixed store overlay pages showing still showing text group when the content has no texts
Convared the weekly skins preload, makes it easier to debug
Removed a bunch of components I don't need on the skin viewer camera
NRE fix for store page not updated yet
Added item override feature to page overlay content
Ceiling and floor wallpaper pack content
Fixed some transition bs when opening pages
Fixed road sign gloves name typo
Added store overlay page variants and sub titles, new content generation system
Updated medieval and jungle pack pages using the new system
Bunch of store fixes and tweaks
Fixed skin viewer appearing over the popup overlays
Fixed padding and styling issues in settings screen
Updated safe mode popup
Fixed anti aliasing setting not applying
Store modal now appears over the sub navigation
Tweaked blur and colors
Tweaked python and large backpack skin viewer
Skin viewer: fixed beenie skins not loading, fixed legacy workshop skins not resetting correctly
Skin viewer: fixed transparency issue with discord trophy
Fixed loading screen tooltip icon
Preload weekly skins assets when warming up the store
Make sure the store page is initialized before the settings page
Compile fix
Initialize FlexLayoutManager in Start instead of ClientInit, bootstrap UI needs it
Log exception when failing to warmup main menu
Fixed twitch rival trophy 2023 steam item using the 2022 trophy item name
Gesture UI warmup NRE fix attempt
Some skin viewer and store code cleanup
Skin viewer: tweaked all the remaining items
Skin viewer: DB, F1 grenade, M39, sword, satchel, stone hatchet, waterpipe, pants
Skin viewer: bow, bone club, bone knife, combat knife, custom smg, hatchet, jackhammer, L96, longsword, M249, pickaxe, pump shotgun, salvaged pickaxe, stone pickaxe, snow jacket
Some skin viewer tooling to help setting up the 2 billions items left
Fixed skin viewer sun orientation
Removed TSSAA post effect from the skin viewer, breaks it
Fixed nre when opening frog boots
Fixed right clicking while dragging a gesture breaking everything
Gesture reset button styling
Centered gesture wheel
Fix soft mask fading bottom items
Fixed gesture menu not showing up + an nre when dragging empty widgets
Load skin viewer in a prefab rather than using a scene
Removed the sky from the scene, not needed
Fixed some legacy skins not loading
Consistent drag controls regardless of framerate
Fixed store extra items not working for untagged old items
Skin viewer: sleeping bag, SAP, revolver and python
Fixed old skins not loading
Skin viewer: wellipets hat, rocket launchers, bandana
Fixed bag opening modal nre
Skin viewer: Added and tweaked riot helmet, coffee can helmet, miner hat, facemask, metal chestplate, horse and chicken costume