userFlaviencancel
branchrust_reboot/main/primitive/ballista_projectilecancel

11 Commits over 0 Days - ∞cph!

10 Months Ago
Disabled projectile refraction on ballista piercer
10 Months Ago
Added very low anti-vehicle damage to all other bolts to trigger the addforce on impact
10 Months Ago
Piercer bolt, anti-vehicle damage Can pierce through armored vehicles
10 Months Ago
Fire pos server validation
10 Months Ago
merge from primitive
10 Months Ago
Hammerhead bolt, does explosion damage to doors only Hitting players will temp ragdoll them
10 Months Ago
Reverted BaseEntity.Parenting change from 111863, not intended
10 Months Ago
Ballista incendiary bolt now creates a world model on impact
10 Months Ago
BasePlayer-Projectile: on impact, we now create the projectile world model before running the projectile item mods Fixes projectiles world model asserting when trying to parent themselves to a destroyed entity (a fire arrow landing on a twig wall for example, the radial damage mod was destroying the wall)
10 Months Ago
Incendiary bolt, doesnt spawn its world model on impact for now
10 Months Ago
Ballista projectile refactor, we now use the Projectile class (wip) Pitchfork tweaks