branchrust_reboot/main/primitive/ballista_projectilecancel

11 Commits over 0 Days - ∞cph!

3 Months Ago
Disabled projectile refraction on ballista piercer
3 Months Ago
Added very low anti-vehicle damage to all other bolts to trigger the addforce on impact
3 Months Ago
Piercer bolt, anti-vehicle damage Can pierce through armored vehicles
3 Months Ago
Fire pos server validation
3 Months Ago
merge from primitive
3 Months Ago
Hammerhead bolt, does explosion damage to doors only Hitting players will temp ragdoll them
3 Months Ago
Reverted BaseEntity.Parenting change from 111863, not intended
3 Months Ago
Ballista incendiary bolt now creates a world model on impact
3 Months Ago
BasePlayer-Projectile: on impact, we now create the projectile world model before running the projectile item mods Fixes projectiles world model asserting when trying to parent themselves to a destroyed entity (a fire arrow landing on a twig wall for example, the radial damage mod was destroying the wall)
3 Months Ago
Incendiary bolt, doesnt spawn its world model on impact for now
3 Months Ago
Ballista projectile refactor, we now use the Projectile class (wip) Pitchfork tweaks