branchrust_reboot/main/primitive/deployable_ammocancel
6 Commits over 0 Days - ∞cph!
Fixed explosion effects spawning twice
Offset the explosive effect spawn point a lil bit to reduce clipping
Adjusted flammable ammo effect rotation
Polished explosive bomb effects, added fuse sound
Flammable ammo now use the catapult fire effect when lit
Fixed ignite sound not playing
Fixed propane bombs not deployable on roofs
Physics materials
Fixed deployable explosives short culling distance