userFlaviencancel
branchrust_reboot/main/siege_weapons/hackweek_horse_rewritecancel

30 Commits over 0 Days - ∞cph!

1 Year Ago
Fixed speed ratio calculated based on the current gait Fixed NRE when jumping
1 Year Ago
merge from siege_weapons
1 Year Ago
merge from siege_weapons
1 Year Ago
Better acceleration when towing Limited to trot gait + some visual fixes and tweaks
1 Year Ago
Implemented towing back on new horses
1 Year Ago
Temporarly ragdoll the horse when colliding at high speed (wip stupid code)
1 Year Ago
Restored hibox, protection, mounting logic and corpse
1 Year Ago
Code cleanup Collision damage tweaks
1 Year Ago
BaseRagdoll compile fix
1 Year Ago
Splitted the code in client/server files Updated naming and moved everything in the right folders
1 Year Ago
Replaced the metal bonk effect for something more appropriate
1 Year Ago
Collision damage Ragdoll the rider when taking too much damage (hitting a tree at full speed, running off a cliff etc)
1 Year Ago
Horse head and body bounciness, so we don't lose too much speed when bumping on trees
1 Year Ago
merge from ragdolling
1 Year Ago
Physics tweaks, updated grounded checks
1 Year Ago
Revert ProjectSettings
1 Year Ago
Trying a wheel collider approach to reduce unwanted friction when riding on uneven terrain
1 Year Ago
1 Year Ago
compile fix
1 Year Ago
Horse gaits (walk, trot, canter, gallop) Tweaked speeds
1 Year Ago
Fixed inputs not set to 0 when dismounting Added some debug to visualize forces wee impulse forward when jumping + some tweaks
1 Year Ago
Increased Y inertia tensor to fix the residual rotation caused by gravity Reduced drag so the horse takes longer to decelerate from max speed to 0 after releasing inputs
1 Year Ago
Fixed NRE in SkeletonEditor
1 Year Ago
Changed rotations to use relative torque Added some friction and restored drag + speed and collider tweaks
1 Year Ago
Removed debug Tweaked prefab rigidbody
1 Year Ago
Better ground alignment
1 Year Ago
Better jump controls Client head IK tweaks
1 Year Ago
Horses can jump (wip) Tweaked server colliders
1 Year Ago
Handbrake so we don't slide down slopes Somewhat working gravity
1 Year Ago
Baseline Horse movements using physics like vehicles