branchrust_reboot/main/siege_weapons/hackweek_horse_rewritecancel

30 Commits over 0 Days - ∞cph!

9 Months Ago
Fixed speed ratio calculated based on the current gait Fixed NRE when jumping
9 Months Ago
merge from siege_weapons
9 Months Ago
merge from siege_weapons
9 Months Ago
Better acceleration when towing Limited to trot gait + some visual fixes and tweaks
9 Months Ago
Implemented towing back on new horses
10 Months Ago
Temporarly ragdoll the horse when colliding at high speed (wip stupid code)
10 Months Ago
Restored hibox, protection, mounting logic and corpse
10 Months Ago
Code cleanup Collision damage tweaks
10 Months Ago
BaseRagdoll compile fix
10 Months Ago
Splitted the code in client/server files Updated naming and moved everything in the right folders
10 Months Ago
Replaced the metal bonk effect for something more appropriate
10 Months Ago
Collision damage Ragdoll the rider when taking too much damage (hitting a tree at full speed, running off a cliff etc)
10 Months Ago
Horse head and body bounciness, so we don't lose too much speed when bumping on trees
10 Months Ago
merge from ragdolling
10 Months Ago
Physics tweaks, updated grounded checks
10 Months Ago
Revert ProjectSettings
10 Months Ago
Trying a wheel collider approach to reduce unwanted friction when riding on uneven terrain
10 Months Ago
10 Months Ago
compile fix
10 Months Ago
Horse gaits (walk, trot, canter, gallop) Tweaked speeds
10 Months Ago
Fixed inputs not set to 0 when dismounting Added some debug to visualize forces wee impulse forward when jumping + some tweaks
10 Months Ago
Increased Y inertia tensor to fix the residual rotation caused by gravity Reduced drag so the horse takes longer to decelerate from max speed to 0 after releasing inputs
10 Months Ago
Fixed NRE in SkeletonEditor
10 Months Ago
Changed rotations to use relative torque Added some friction and restored drag + speed and collider tweaks
10 Months Ago
Removed debug Tweaked prefab rigidbody
10 Months Ago
Better ground alignment
10 Months Ago
Better jump controls Client head IK tweaks
10 Months Ago
Horses can jump (wip) Tweaked server colliders
10 Months Ago
Handbrake so we don't slide down slopes Somewhat working gravity
10 Months Ago
Baseline Horse movements using physics like vehicles