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36 Commits over 0 Days - Infinitycph!

12 Days Ago
Skinviewer salvaged sword tweaks
12 Days Ago
Restored generic popup background blur
12 Days Ago
Fixed skinviewer fullscreen position issue when navigating using the arrows
12 Days Ago
merge from main
12 Days Ago
Hide inspect key widget if inspect is not bound
12 Days Ago
Added keyboard controls to navigate in between items
12 Days Ago
Fixed fullscreen skin viewer navigation arrows showing up when inspecting items from the steam inventory
12 Days Ago
merge from main
14 Days Ago
Fixed viewmodel camera missing depthTextureMode swap based on Effects.requireMotionVectors
14 Days Ago
Fixed some skin viewer regression - Frog boots - Clatter helmet - Silly horse mask - Horse mask - Egg suit - Wellipets Hat - Chicken Costume - Bunny Costume - Horse Costume - Hockey Mask
14 Days Ago
Fixed MainCamera.get_position skin viewer nre
14 Days Ago
Fixed "View in hands" button still toggled when exiting and reselecting the same skin
14 Days Ago
Auto close fullscreen skinviewer window if the menu is not open (just in case)
14 Days Ago
Release and wait for the prefab and world asset scenes to load during bootstrap so the skin viewer can: - load entity and viewmodel prefabs - load bundled skin textures (we've been downloading them from the workshop as a workaround) without needing to be connected to a server (these scenes were held until we start loading in)
14 Days Ago
merge from main
15 Days Ago
Fixed cart button drawing on top of fullscreen skin viewer
15 Days Ago
Swapped the RPG viewmodel first ammo prefab so it shows the right one in the skin viewer
15 Days Ago
Fixed custom lighting staying enabled on top of vm lighting
15 Days Ago
Skin viewer refactoring, moved the input controls to UI_FullscreenSkinViewer Cleanup
15 Days Ago
Post merge fixes
15 Days Ago
merge from main
18 Days Ago
merge from main
18 Days Ago
Skin viewer ticks the viewmodel components so we can have the space lr300 ammo counter working, default ammo for rpg etc General store view fixes
18 Days Ago
Added arrow buttons to switch to the next item in the store from the skin viewer (limited tab only)
19 Days Ago
Can only ADS item allowing ADS
19 Days Ago
Attack anims only for melee items
19 Days Ago
Added a cubemap to the skin viewer (based on craggy). The skin viewer viewmodel camera uses that instead of the ingame cubemap, so it works in the menu and the ingame realtime cubemap isnt used It also fixes some issues with some world models using material needing a cubemap
19 Days Ago
NRE fixes when using viewmodels in the skin viewer
19 Days Ago
merge from main
19 Days Ago
UI tweaks, added examine keybind text
19 Days Ago
Added cart button to skin viewer fullscreen view
20 Days Ago
Extracted item/skins info from the item modal into its own component Added skin info to fullscreen skin viewer
20 Days Ago
Examine button uses the bound key Fixes
20 Days Ago
Polished the transitions
20 Days Ago
Full screen skinviewer layout/transition changes
21 Days Ago
Added a viewmodel button to the skin viewer, pops the view model (wip)