branchrust_reboot/main/skinviewer_viewmodelcancel

36 Commits over 0 Days - Infinitycph!

2 Months Ago
Skinviewer salvaged sword tweaks
2 Months Ago
Restored generic popup background blur
2 Months Ago
Fixed skinviewer fullscreen position issue when navigating using the arrows
2 Months Ago
merge from main
2 Months Ago
Hide inspect key widget if inspect is not bound
2 Months Ago
Added keyboard controls to navigate in between items
2 Months Ago
Fixed fullscreen skin viewer navigation arrows showing up when inspecting items from the steam inventory
2 Months Ago
merge from main
2 Months Ago
Fixed viewmodel camera missing depthTextureMode swap based on Effects.requireMotionVectors
2 Months Ago
Fixed some skin viewer regression - Frog boots - Clatter helmet - Silly horse mask - Horse mask - Egg suit - Wellipets Hat - Chicken Costume - Bunny Costume - Horse Costume - Hockey Mask
2 Months Ago
Fixed MainCamera.get_position skin viewer nre
2 Months Ago
Fixed "View in hands" button still toggled when exiting and reselecting the same skin
2 Months Ago
Auto close fullscreen skinviewer window if the menu is not open (just in case)
2 Months Ago
Release and wait for the prefab and world asset scenes to load during bootstrap so the skin viewer can: - load entity and viewmodel prefabs - load bundled skin textures (we've been downloading them from the workshop as a workaround) without needing to be connected to a server (these scenes were held until we start loading in)
2 Months Ago
merge from main
3 Months Ago
Fixed cart button drawing on top of fullscreen skin viewer
3 Months Ago
Swapped the RPG viewmodel first ammo prefab so it shows the right one in the skin viewer
3 Months Ago
Fixed custom lighting staying enabled on top of vm lighting
3 Months Ago
Skin viewer refactoring, moved the input controls to UI_FullscreenSkinViewer Cleanup
3 Months Ago
Post merge fixes
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
Skin viewer ticks the viewmodel components so we can have the space lr300 ammo counter working, default ammo for rpg etc General store view fixes
3 Months Ago
Added arrow buttons to switch to the next item in the store from the skin viewer (limited tab only)
3 Months Ago
Can only ADS item allowing ADS
3 Months Ago
Attack anims only for melee items
3 Months Ago
Added a cubemap to the skin viewer (based on craggy). The skin viewer viewmodel camera uses that instead of the ingame cubemap, so it works in the menu and the ingame realtime cubemap isnt used It also fixes some issues with some world models using material needing a cubemap
3 Months Ago
NRE fixes when using viewmodels in the skin viewer
3 Months Ago
merge from main
3 Months Ago
UI tweaks, added examine keybind text
3 Months Ago
Added cart button to skin viewer fullscreen view
3 Months Ago
Extracted item/skins info from the item modal into its own component Added skin info to fullscreen skin viewer
3 Months Ago
Examine button uses the bound key Fixes
3 Months Ago
Polished the transitions
3 Months Ago
Full screen skinviewer layout/transition changes
3 Months Ago
Added a viewmodel button to the skin viewer, pops the view model (wip)