userFlaviencancel
branchrust_reboot/main/softcore_update/deployable_corpsecancel

77 Commits over 28 Days - 0.11cph!

6 Hours Ago
Fixed corpses not spawning when killed by a non authed player
Today
Disabled ShowHealthInfo on towel corpses
Today
Can now pickup bag and beds corpses, gives you the broken item
Today
Enabled repair on vending machine item, so it can be repaired in a repair bench after being picked up on a corpse Added a setting to hide the condition bar of a repairable item, so vending machines and TC items aren't showing an useless condition bar all the time
Today
Doors block vending machine corpse repairing
Today
Do not spawn deployable corpse when destroyed by its owner
2 Days Ago
Fixed server sending repair blocked errors in english instead of using the client language
3 Days Ago
merge from softcore_update
3 Days Ago
Fixed vending machine gibs not using skins
3 Days Ago
Combined gibs mesh for all corpses Cleanup, fixes
3 Days Ago
Mesh combiner now supports meshes with different materials, creates one submesh per material
3 Days Ago
Added tool to automate corpse gibs mesh combining (took me way more time than doing all of them by hand, classic)
3 Days Ago
Removed GibsSimulator component on retro tc corpse (editor component)
3 Days Ago
Added vending machine corpse
4 Days Ago
Fixed corpse data request issues Cleanup
4 Days Ago
Enabled condition on TCs, so their corpses can be picked up broken
4 Days Ago
Fixed corpse pickup an open interaction using CanBuild instead of IsAuthed
4 Days Ago
Fixed corpses not being oriented properly when falling
4 Days Ago
Added ignoredEntity support to DeployVolumeOBB, fixes corpses hitting themselves when looking for valid pos Show the placement error when attempting to repair a corpse on an invalid pos Fixed sleepers not blocking corpse repairing Cleaner checks
4 Days Ago
Corpses landing on invalid positions aren't killed anymore, they're just not repairable This prevents loot from being destroyed
4 Days Ago
Set all corpses repair costs to match repair bench repairing costs
4 Days Ago
Smaller TC corpses
4 Days Ago
Smaller workbench 3 corpse
4 Days Ago
Players do not collide with deployable corpses anymore
4 Days Ago
Corpses can be picked up, gives you the associated item with 0 health
4 Days Ago
Owners can now open container corpses to retrieve the loot without repairing
4 Days Ago
merge from softcore_update
5 Days Ago
Tweaked corpse decay durations
5 Days Ago
Smaller fridge corpse
5 Days Ago
Corspes do not spawn from decay damage
5 Days Ago
Legacy furnace corpse
5 Days Ago
Container corpse creator can use any BaseCombatEntity prefab
5 Days Ago
Fridge corpse Fixed fridge gibs not using skins
5 Days Ago
Fixed beds and bags not running the right checks on repositioning Disabled show health info on bed and bag corpses
5 Days Ago
Fixed LookatHealth RPC spam when looking at a corpse you don't own
5 Days Ago
merge from softcore_update
5 Days Ago
Fixed corpse repositionning failing
6 Days Ago
merge from softcore_update
6 Days Ago
Updated bounds of all container corpses
6 Days Ago
Corpse ingredient tweaks
6 Days Ago
Collider fix on retro and shockbyte tc corpses
6 Days Ago
Disabled show health info on elec furnace corpse
6 Days Ago
Improved corpse repositioning on ground missing
6 Days Ago
When creating gibs, only care about max gibs limit when we are in playmode So you can still use Create gibs in scene with maxgibs set to -1
6 Days Ago
Coffin corpse changes
6 Days Ago
RepositionOnGroundMissing now tries to run the Socket_Base placement rules (if any), instead of using the hit normal Fixes some issue with angle check socket mods when repositionning falling corpses
6 Days Ago
Set corpse timePlaced when spawning it
6 Days Ago
Corpse colliders now ignore the Physics Debris layer only on the client Fixed some colliders sticking out Coffin corpse tweaks
7 Days Ago
merge from softcore_update
7 Days Ago
Fixed corpses deploy check hitting themselves and preventing ground missing repositioning