userFlaviencancel
branchrust_reboot/main/toolcupboard_retroskincancel

44 Commits over 60 Days - 0.03cph!

1 Year Ago
Added a small animation sequence to the monitors when deployed to hide the server delay
1 Year Ago
Compile fix
1 Year Ago
Updated destroy sound
1 Year Ago
AlphaSinPulse component
1 Year Ago
Decaying pulse, making sure block count texts won't overflow when >100
1 Year Ago
Code cleanup, moved screens update to invokes
1 Year Ago
Fixed screen showing not authorised state after logging out
1 Year Ago
Restored disabled login screen gameobject
1 Year Ago
Merged main into toolcupboard_retroskin
1 Year Ago
Updated storage adaptor sockets names
1 Year Ago
List pooling
1 Year Ago
Fixed errors when the TC is not associated to any building (spawned via command)
1 Year Ago
Prefab cleanup, fixed screens initialization
1 Year Ago
Fixed resource boxes disappearing after leaving network range and returning
1 Year Ago
Fixed screens not appearing on lowest object quality
1 Year Ago
Tweaked LOD culling distance to match regular TC
1 Year Ago
Tweaked front storage adaptor position
1 Year Ago
Added placeholder sounds
1 Year Ago
Force screens to update when first deployed
1 Year Ago
Tweaked boxes placement and scale
1 Year Ago
Fixed tools not being released when TC is destroyed
1 Year Ago
Merged main into toolcupboard_retroskin
1 Year Ago
restored open/close sounds
1 Year Ago
Restored upkeep cost, moved detailed colliders to the Deployed layer
1 Year Ago
Prefab pooling
1 Year Ago
Now loads skins when spawning tool world models
1 Year Ago
Added door count, upkeep screen pagination and decay warning
1 Year Ago
Rounded upkeep timer minutes
1 Year Ago
Changed upkeep timer format
1 Year Ago
Exposed the total number of boxes and tweaked their spawn order
1 Year Ago
Dynamically show tool world models based on TC content
1 Year Ago
Cleans up invokes on destroy (applied vending machine screens NRE fix)
1 Year Ago
merge from main
1 Year Ago
Manifest, skins
1 Year Ago
merge from main
1 Year Ago
Hide screens if the player is not authed
1 Year Ago
1 Year Ago
Dynamically show resource boxes based on TC content
1 Year Ago
Show/hide models based on TC content Added doors and any other upkeeped entity to the block count
1 Year Ago
TC upkeep timer now updated in real-time instead of periodically
1 Year Ago
Optimized upkeep cost calculation by caching upgrade costs during prefab preprocessing
1 Year Ago
Skinnable setup, placeholder icon
1 Year Ago
Screens display protected time, resource cost per 24h and building block count LOD setup
1 Year Ago
Skin prefab setup, screens showing tc information