userFlaviencancel
branchrust_reboot/main/unity_6.3.11/new_inputsystemcancel

9 Commits over 0 Days - Infinitycph!

3 Months Ago
Compile fix
3 Months Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
3 Months Ago
client.prefab holds the canon EventSystem Removed the dupe from EngineUI2
3 Months Ago
Updated bootstrap legacy input module to FpStandaloneInputModule
3 Months Ago
Patched TMP shaders to work with soft mask
3 Months Ago
Removed event system from client.prefab, we only need one and its in EngineUI2
3 Months Ago
Restored scroll speeds
3 Months Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
3 Months Ago
merge from new_inputsystem