branchrust_reboot/main/unity_6.3.11/new_inputsystemcancel

9 Commits over 0 Days - Infinitycph!

4 Months Ago
Compile fix
4 Months Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
4 Months Ago
client.prefab holds the canon EventSystem Removed the dupe from EngineUI2
4 Months Ago
Updated bootstrap legacy input module to FpStandaloneInputModule
4 Months Ago
Patched TMP shaders to work with soft mask
4 Months Ago
Removed event system from client.prefab, we only need one and its in EngineUI2
4 Months Ago
Restored scroll speeds
4 Months Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
4 Months Ago
merge from new_inputsystem