userFlaviencancel
branchrust_reboot/main/wallpaper_playerboatscancel

9 Commits over 0 Days - ∞cph!

47 Minutes Ago
Fixed wallpaper occasional deployable mismatch by overriding the entity for FindAppropriateHandle Bumped the ray radius so the picked entity doesn’t oscillate too much
59 Minutes Ago
Added poolable to all wallpaper prefabs (no clue why I didnt add this initially?)
58 Minutes Ago
Hull square and hull triangle socket name update
60 Minutes Ago
Fixed wallpaper placed on finished boat not toggling its batching component
1 Hour Ago
Allow wallpaper deployment on finished boats Simplified WallpaperPlanner construction switching logic
3 Hours Ago
Updated wallpaper commands to work with player boats
3 Hours Ago
More checks in WallpaperPlanner that needed Vehicle_Large
3 Hours Ago
Updated wallpaper inside sockets to include vehicle_large
3 Hours Ago
Added wallpaper sockets and wallpaper conditional models to all boat parts Updated wallpaper settings