5,239 Commits over 2,192 Days - 0.10cph!
Clothing screenshotting tools
Fixed red fuzz on player skin
Organising left side of inventory menu to accomodate stats
Fixed female model detail normal size
Merged layer antifuck branch into main
Inventory reliability tweaks
Long sleeved shirt and pants highpass, mask
Don't let them in the server if family share owner is banned
Don't let them in the server if family share owner is banned
Fixed hapis tunnel layers
Ran scene2prefab all
Making skins for building blocks more straight forward, less magic
Fixed constant reimporting when pressing play or saving
Attraction points, attraction socket
Added highwalls to buildingtest scene
Planner doesn't need manifest rebuilds in editor
Compound wall
There is no collision_setup silly
Force construction skins into the bundle
Asset bundle tweaks (loadtimes)
Making high wall admin only until I decide how to play it
Fixed item filesystem warnings in editor
texture sizes, missing meta files
Fixed male player heads not changing
Changed how items are loaded (loadtime test)
I wonder what would happen if the player and animals didn't have rigid bodies
Fixed floorspikes, barricade damage triggers not being triggers
Re-added rigidbodies to players and animals - but marked as triggers
Made damage collider a tiny bit bigger in barricades
animals don't need to trigger anything
Delete rigidbody on sleepers