userGarrycancel
branchrust_reboot/maincancel

5,292 Commits over 2,345 Days - 0.09cph!

11 Years Ago
Missed this file
11 Years Ago
Fixed hapis tunnel layers Ran scene2prefab all
11 Years Ago
Making skins for building blocks more straight forward, less magic
11 Years Ago
Fixed constant reimporting when pressing play or saving
11 Years Ago
Attraction points, attraction socket
11 Years Ago
high external wall wip
11 Years Ago
pants icons
11 Years Ago
Added highwalls to buildingtest scene Planner doesn't need manifest rebuilds in editor Compound wall
11 Years Ago
Manifest
11 Years Ago
Boots highpass
11 Years Ago
There is no collision_setup silly
11 Years Ago
Force construction skins into the bundle
11 Years Ago
Locking down ObjectRef
11 Years Ago
Modernized ItemManager
11 Years Ago
Filesystem timing
11 Years Ago
Asset bundle tweaks (loadtimes)
11 Years Ago
Tweaks
11 Years Ago
Wall tweaks
11 Years Ago
Making high wall admin only until I decide how to play it
11 Years Ago
Fixed item filesystem warnings in editor
11 Years Ago
Bootstrap load progress
11 Years Ago
Async loading test
11 Years Ago
texture sizes, missing meta files
11 Years Ago
Loading tweak
11 Years Ago
Fixed male player heads not changing
11 Years Ago
Changed how items are loaded (loadtime test)
11 Years Ago
Updated phrases
11 Years Ago
Loading screen fix
11 Years Ago
Pink mouth fix
11 Years Ago
Server physics tweaks
11 Years Ago
I wonder what would happen if the player and animals didn't have rigid bodies
11 Years Ago
Fixed floorspikes, barricade damage triggers not being triggers Re-added rigidbodies to players and animals - but marked as triggers
11 Years Ago
Made damage collider a tiny bit bigger in barricades
11 Years Ago
animals don't need to trigger anything
11 Years Ago
Delete rigidbody on sleepers
11 Years Ago
Fixed player server colliders
11 Years Ago
Soliciting reviews in game is now against Steam's Rules
11 Years Ago
Fixed not being able to craft some inventory items
11 Years Ago
Item spawn balance
11 Years Ago
Update phrases
11 Years Ago
Replacing IsInvoking usage because it's slow
11 Years Ago
Defer player position updates by one frame instead of every tick received
11 Years Ago
Icon updates
11 Years Ago
Head collision fix
11 Years Ago
Added extra layer to cloth shader using mask alpha Highpassed regular jacket
11 Years Ago
Highwall Wood implementation
11 Years Ago
SocketHandle for wall placement
11 Years Ago
Stonewall Building Gallery Player Gallery
11 Years Ago
Invalidate player network cache on inventory change
11 Years Ago
Wind turbine prep