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branchrust_reboot/maincancel

5,292 Commits over 2,345 Days - 0.09cph!

11 Years Ago
Deployer/Planner NRE ItemIcon NRE
11 Years Ago
NRE
11 Years Ago
UpdateSteamInventory NRE
11 Years Ago
New error urls
11 Years Ago
ownerPlayer NRE
11 Years Ago
Build process updates
11 Years Ago
Build process tweaks
11 Years Ago
Bundles fixes
11 Years Ago
RustBuilder
11 Years Ago
Builder EAC fix
11 Years Ago
Clean saved user data on server restart
11 Years Ago
Better EAC disconnect messages
11 Years Ago
Bundle tweaks Refresh server lists in order to avoid network disconnect
11 Years Ago
Fixed player lying down in inventory
11 Years Ago
Allow prefabs to opt out of preprocessing with NoPreProcessing
11 Years Ago
AssetDatabase.Import when BuildAssetBundles
11 Years Ago
Shader error
11 Years Ago
Tweaks
11 Years Ago
Save prefabs win BuildPrefabs so changes work proper
11 Years Ago
Fixed distant terrain blackness
11 Years Ago
Optimizing ambience audi clips for memory/loadtime
11 Years Ago
save++ lets fuck shit up
11 Years Ago
Fixed inconsistent file linkage
11 Years Ago
item.isBlueprint is now a flag itemcontainer.IsLocked is now a flag
11 Years Ago
Fixed dropped items wrong prefab name
11 Years Ago
GameManifest holds guid too
11 Years Ago
BsaeCorpse ragdollPrefab to GameObjectRef Fixed pumpkin plant spawning
11 Years Ago
ResourceRef only stores the GUID of the target object
11 Years Ago
Put the name first in the game manifest
11 Years Ago
Added warnings for debugging manifest guid to path
11 Years Ago
Named prefabs
11 Years Ago
Extra warnings
11 Years Ago
Object Ref fixes
11 Years Ago
More reference fixes
11 Years Ago
Changed Save/Restore for speed
11 Years Ago
Fixed playermodel scene
11 Years Ago
Audio clips, optimizing for CPU, loadtime + memory
11 Years Ago
Startup time tweaks
11 Years Ago
Fixed some wrong path names
11 Years Ago
HUD tweaks
11 Years Ago
HUD tweaks
11 Years Ago
Server fix Fixed scale of hazmat parts (were causing big hitboxes)
11 Years Ago
Merged in skin picker
11 Years Ago
#if UNITY_EDITOR
11 Years Ago
Allow less text in the console Cleanup source files in root
11 Years Ago
Deleting boots items (left overs)
11 Years Ago
Fixed missing references
11 Years Ago
Unified item naming (which changes their ids so save++, network++) Rebuilt loot tables (because itemids changed) Added ItemDefCSV (for importing/exporting to google sheets)
11 Years Ago
Fixed multiple doors
11 Years Ago
Fixed lootspawn warnings