userGarry Newmancancel
repoFacepunch.Systemcancel

3 Commits over 335 Days - 0.00cph!

6 Years Ago
Unity Module support Base36 optimizaion Added List.Shuffle Fixed Grid.Node warning
7 Years Ago
Pool.cs ItemsInUse fix Bug causes ItemsInUse to report falsely high numbers if too many items are retrieved from the Pool and then freed, hitting hit the upper limit size check. Decrementing ItemsInUse in the upper limit check fixes it to report correctly. Merge pull request #1 from Facepunch/Nition-patch-1 Pool.cs ItemsInUse fix
7 Years Ago
Facepunch System Latest Jenkinsfile Solution fixes