650 Commits over 212 Days - 0.13cph!
Export SpawnPoint
Added Tub.Game module
PushGround
Demo Pushers scene
Added MaxSlipAngle to CharacterController
TubGame references
Addede IPlayerGround.OnGroundStay
Fixed NRE in NetAnimation
Updated PlayerController
More shadow quality improvements
Water tweaks
Spawnpoint, Checkpoint cleanup
Added game finish shit to TubLevel
Moved fonts to common
Fixed button PressType.OnWithTimedReset
Fixed button ActiveOnFalse
Added GroundButtonEditor
Updated Button Demo scene
WorldTip fixes
Shadow quality
NetAnimation namespace
Boolean has component EnableOnTrue
Button has EventMap stuff
Button Editor
InputOutput references Facepunch.EventMap
Adding Demo levels from Editor
Fixed sight ability for new scale
No StreamingAssets folder
Ignore StreamingAssets.meta
Show error if Entry Ckecpoint not found
Call UpdateSteamRichPresence once a second, not once a frame
Checkpoint case sensitivity
Ignore StreamingAssets
CheckPoint/SuccessPoint component case
Moved IntroCamera
Added MainCamera (stub for now)
Accidentally added bundles to the repo
Tub.CharacterController latest
Latest player controller settings
Replaced IPunObservable with INetworkObserved
Removed TransformSync (Obsolete)
Fixed ExportBehaviours double interfaces
Unload bundles, close escape menu on map load
Player Settings
Handle startup command
Fix "outdated rpc" error
export RequireComponent attribute
Editor communication socket
Namespacing TubLevel
Checkpoint Namespaces
GroundPlatform
namespacing for Carry
Make sure right meta file
Retain InspectorFlags attribute
Hurt, GroundHurt
Removing UvFreeShaders
Removing Decals
Removing NavMeshComponents
Removing Traps
Fixed UnlitWithShadows name
Removed Turret
Removed Karts
Deleted some scenes
No need for Tub.Interface
ICrushable, ICrusher not used
Removed deterministic movement
Namespace cleanup
ExportBehaviours
Stub Function Export
Export Attributes
Namespacing for BaseCarry
Common Folder
Don't replace camera
Bundles
Fixed errors when no maps folder
LoadSceneFromBundle
LocalMissions
MissionBundle
Show LocalMissions on main menu
Moved TubLevel class
Load into scene properly
Whiteroom scene
Screenshot camera NRE fix
Toggle HUD with 8
Fixed not being able to do screenshot mode sometimes
Test sword prefab
Fixes
Snot Farm fixes
Sawmill fixes
Player hearts health
Healthkit
Throwline starts at held object
PreventDroppingThroughWalls
Don't shoot through walls
ReorderableList.DrawElementFunction
Stand up straight when pushing
Fix multiple PhotonView's on prefab
Tweaked player animation with pitch + yaw, walking backwards