650 Commits over 212 Days - 0.13cph!
Fix Snotfarm Doors
Door Prefab
Vending machines should work again (Remove the Button Component)
Broke all buttons
Socket fixes
SocketFemale -> SocketFemaleArea
Fixed another rogue log in Frogger
Nicer Photon missing RPC error
Renaming RPC to avoid conflict
Can feed shoes while holding
Copy Skins on finish dancer
Added VisualizeTexelDensity (toggle with 0)
Toggle Postprocess with 9
Template Level
Added Tub > Create New Mission
Fixed "Cannot send messages when not connected" errors
Attempt to get scene name for exception reporter
Frogger exception fixes
Don't allow create game until we're connected to photon
Warning if not master client and trying to ChangeScene
Fixed NRE in Screenshot Camera Dof
Screenshot name fix
Removing old wiseguys shit
got rid of Unity Water
Merge branch 'master' of RoomLevel
better NullReferenceException reports
Facepunch.System and Facepunch.Unity are modules
SkeletonEditor NREs
Merge branch 'master' of RoomLevel
No need to turn the ragdoll on/off
Updated Skeleton
Ignore screenshots folder
Fixed black lines on body texture mips
Added RealTimeSince
Devtest camera recorder fixes
Added Screenshot Camera
Delete old submodule
Add to project
Latest Version
Devtest map
Movie Capture
Video Recorder
Sparky red alert if ground isn't 1,1,1
Sawmill fixes
Draw movepattern dotted lines with z test
NRE fixes
Draw warning in inspector if GroundPlatform scale isn't 1,1,1
Merge branch 'master' of RoomLevel
Better MovePattern widgets
Reduce drag to almost nothing when experiencing inertia
Velocity watch to every frame
Transfer Inertia when leaving seat
Fixed not applying drag to opposite travel direction
Reduced air drag
Missing shit on Global
Updated Facepunch.Skeleton
Ragdoll copies skins from parent player
vysnc back off
Removed GA (blaming for freeze)
Updated Facepunch.Skeleton
Update Facepunch.Skeleton
Debug ragdoll
Latest Citizen folder
Merge branch 'master' of RoomLevel
Storage boxes pushable on DevTest
Movement is updated every frame, instead of fixed update
Added DebugDraw.Normal
Moved ControllerComponent to its own file
Changed IsActiveMode to IsActive
Added Push ControlMode
Implemented Player.IsPushing
Merge branch 'master' of RoomLevel
Fixed Player model layer (getting decalled)
Tweaked player air speed
Pushing hooked up
Idle animation, eyeball tweaks
Merge branch 'master' of RoomLevel
Ladder climbing basics
Merge branch 'master' of Tub
Citizens folder
Citizen Model
Facepunch.Skeleton update