6,606 Commits over 2,192 Days - 0.13cph!
Workshop conversion (some stubs)
Git is better than plastic
Exception reporting logic
Should fix NRE in ConfiscatedItems
Turned fire sound off for clatter helmet
Removed map flattening shit
Forgot to commit new map material
Confiscate clatter item if no longer owns clatter (like if they refunded)
Render map grid text using map shader (saves 676 gameobjects/text ui elements on 4k map)
Map is snappier
Map Grid doesn't look like shit
Map shows surrounding sea
Tooltips show faster
Initialize GameAnalytics after Steam
Don't send errors to GameAnalytics
Ignore library folder, Temp folder
Reintroduced the menu screen
GameSetup - put this object in a scene to create everything you need to play in that scene
Did some player structural work
Cursor Manager, managing cursor locking
Cleaned JSON- made it our own