6,606 Commits over 2,192 Days - 0.13cph!
Steamworks update - should read item flags properly on windows
Show crafted item when unlocking a crate
Fixed disconnect button not showing
InventoryManager refactor
Fixed scrapping multiple items not working
Disable unused packages (vr, xr, 2d, analytics, mp-hlapi, director, timeline, umbra)
Update TMP
Inventory crafting fixes
Menu tweaks
Menu doesn't use Toggle control (because Unity 2019 broke it)
Menu screen tweaks
Steamworks CreateInterface fallback
Steamworks use CreateInterface instead of FindOrCreateUserInterface
We don't have to copy steam_api64.dll next to the exe anymore - but lets do it anyway incase there's an out of date version there
Fixed NRE reports being grouped up
Fix inventory button sizes getting out of sync
Inventory reload properly
Fix inventory exceptions
Log unhandled async errors
async exception crash bandaid
Main menu screen by default
Fixed OneActiveSibling being editor only
Fixed menu panel alignments
Split menu into prefabs instead of scenes
fp.steamworks 2 trial by fire
Making steam dev tools are proper async
Fresh import meta file updates
ConsoleUI errors on pressing stop in editor
Fixed ErrorText exception no stop