5,292 Commits over 2,345 Days - 0.09cph!
Updated Facepunch.Steamworks
Image storage to database
Give out early access reward item
global.cleanup doesn't exist anymore
Added InventoryItem.PreventBreakingDown
Tweaked icon rendering
Made schema output to two files (so we don't have to manually delete stuff from the json file)
This week's skin approvals
Updated native dlls from Rust.Native (now on github, being built by jenkins)
Included pdb's for native dlls (!!)
Fixed friend list only showing one friend
Don't show "opening this will" stuff at the end of bags descriptions.
Don't show NPCs in the cheat report shit
Fixed inaccurate gather amount displayed when splitting
Hide voting counts in workshop view (Valve don't expose them anymore)
Updated Steamworks - servers rules queried directly instead of via Steam interop fake vtable bullshit
Allow debug.callbacks on server too
Added simple runds.sh to Linux server (just to get people started)
Switched Debug Steam Callbacks to command line switch
Latest Steamworks (Linux Callback)
Fixed server description showing as ???????
Map coordinates changed so letters are horizontal
Made map coords darker, so they stand out more
Merged from /fps_clothes_implementation
Fixed server browser randomly missing servers on reorder
Fixed fps clothing not being bundled
Fixed weapon skins overriding clothing skins on viewmodels
Updated Facepunch.Unity from Repo
Disable warning in SceneField
Fixed previews not removed when switching types in workshop #RUST-72
Hide Signs convar, option