branchrust_reboot/prerelease/aicancel
21 Commits over 30 Days - 0.03cph!
Added ServerPosition, ClientPosition properties (access transform.localPosition instead of transform.position)
EntityTransformNetworking is obsolete
Added Facepunch.Tick boilerplate
Entity type headers in inspector
PrefabId shown in inspector
PrefabId set in OnValidate - so it can never be unset
Run Preprocess on map entities (editor)
GameSetup LoadMenu - skip loading menu screen (but load other needed UI)
Skip steam auth in editor
Don't show previous life/respawn screen on first spawn in editor