userGarry Newmancancel
branchsbox/asset-system-smashcancel

11 Commits over 0 Days - ∞cph!

4 Years Ago
base rust citizen core
4 Years Ago
Revert "Base content" This reverts commit 70bf62bf00430c1ba96ed8379960327f5b3fc432. Revert "Move citizen stuff" This reverts commit b60c9e4048ab88c1d1d362b03936b5dac862e319. Revert "Move addons/rust/content*/* into addons/rust/" This reverts commit d7393c812263e4c84a459e22b864bc9782c43033. Revert "Move core_src/* into core" This reverts commit 11d080312c8cbfb7d232b6628eae73a66b4788da.
4 Years Ago
Fixed menu mount paths temporary paths in gameinfo.gi
4 Years Ago
Added CBaseFileSystem::GetModPath
4 Years Ago
Move citizen stuff Menu content Base content
4 Years Ago
Deleting (not sure how these crept in) Move addons/rust/content*/* into addons/rust/
4 Years Ago
Move core_src/* into core
4 Years Ago
Clarify "file existence changed" asset reload reason
4 Years Ago
Fixes Don't run CI unless we're the master branch
4 Years Ago
Resource compiler output path fixes Remove debug Don't need RecognizedModNames
4 Years Ago
Add tier2 to sbox_game sbox_all compiles everything in sbox_all too content and content_src in the same folder Merge branch 'master' of sbox