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3 Commits over 0 Days - ∞cph!

Yesterday
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Yesterday
Don't USE_VCRT in materialsystem2 Add Shader.GetPropertiesJson() Add TypeLibrary.CreateProperty, Obsolete SerializedProperty.Create TypeLibrary.CreateProperty takes attributes - allowing further customization GameObjectInspector prefab property uses TypeLibrary.CreateProperty List variables in MaterialInspector
Yesterday
Add Shader.Combos Add Material.Shader Create MaterialInspector.cs Remove unused Add combo index Bit more material access