branchsbox/material-editor-2cancel
3 Commits over 0 Days - ∞cph!
Don't USE_VCRT in materialsystem2
Add Shader.GetPropertiesJson()
Add TypeLibrary.CreateProperty, Obsolete SerializedProperty.Create
TypeLibrary.CreateProperty takes attributes - allowing further customization
GameObjectInspector prefab property uses TypeLibrary.CreateProperty
List variables in MaterialInspector
Add Shader.Combos
Add Material.Shader
Create MaterialInspector.cs
Remove unused
Add combo index
Bit more material access