branchsbox/material-editor-2cancel

10 Commits over 31 Days - 0.01cph!

2 Months Ago
Resolve source properly! Pass on description, title, source info to property Widget.Parent checks for valid Can switch shader
2 Months Ago
Can create ResourceStringControlWidget manually, with target asset type InputTexture and InputTextureControlWidget Correctly parse legacy texture input colors
2 Months Ago
Distinct the properties
2 Months Ago
Write vmat Add Asset.SetInMemoryReplacement, ClearInMemoryReplacement AssetInspector always create save button Save materials, preview texture changes
2 Months Ago
KeyValuesToJson Make ParseToJsonObject public Use source properties
2 Months Ago
Clean up DropdownControlWidget
2 Months Ago
Add DropdownControlWidget Send combos etc through json too
3 Months Ago
Sliders
3 Months Ago
Don't USE_VCRT in materialsystem2 Add Shader.GetPropertiesJson() Add TypeLibrary.CreateProperty, Obsolete SerializedProperty.Create TypeLibrary.CreateProperty takes attributes - allowing further customization GameObjectInspector prefab property uses TypeLibrary.CreateProperty List variables in MaterialInspector
3 Months Ago
Add Shader.Combos Add Material.Shader Create MaterialInspector.cs Remove unused Add combo index Bit more material access