userGarry Newmancancel
branchsbox/soundsystemcancel

16 Commits over 0 Days - ∞cph!

1 Year Ago
Fix sound errors
1 Year Ago
Remove soundevents folder
1 Year Ago
Protocol++ because Sound class changed, SoundHandle changed from a struct to a class
1 Year Ago
Merge SoundSystem into Sound
1 Year Ago
Delete old soundstack Remove unused Recompile mixgraph Remove unused Remove more unused
1 Year Ago
Completely remove SoundEventGuid_t
1 Year Ago
Move CAudioStream_Attached to CAudioStreamManaged
1 Year Ago
Remove unused Initialize Sound.Listener Add SoundHandle.StartSubVoice SoundEvent.UI is obeyed EditorUtility sound plays are 2d by default
1 Year Ago
Remove unused Fix stopping/fading out sound immediately after play not stopping the sound
1 Year Ago
Fix editor tools, lock MainVoiceList when adding/editing
1 Year Ago
Remove unused
1 Year Ago
Fix soundstream to use new system
1 Year Ago
Delete soundopsystem, soundevent, soundstack system
1 Year Ago
Move spatialize and distance falloff to c#
1 Year Ago
Unbind all the soundop stuff
1 Year Ago
Bind some low level sound classes Lets process voices in c# instead of the soundop system