userGarry Newmancancel

8,237 Commits over 2,649 Days - 0.13cph!

11 Years Ago
Fixed Revolver ironsights Fixed Thompson viewmodel + ironsights Fixed shotgun missing projectile (placeholder)
11 Years Ago
Fixed bugs with google analytics, debug overlay
11 Years Ago
Don't report errors containing "Pluton"
11 Years Ago
Added developer overlay tools
11 Years Ago
Send a debug console message when killed to show reason
11 Years Ago
Fixed crafting not cancelling when dying
11 Years Ago
Make the steamworks dll test a warning instead of an error
11 Years Ago
Define NOTHISPTR to 32bit windows builds for steamworks_net
11 Years Ago
Testing a gut feeling - does including the builtin shaders knock 30 minutes from our build times
11 Years Ago
Testing u5b7
11 Years Ago
Windows Build
11 Years Ago
Windows Build
11 Years Ago
Windows Build
11 Years Ago
Windows Build
11 Years Ago
Windows Build
11 Years Ago
Windows Build
11 Years Ago
Windows Build
11 Years Ago
Windows Build
11 Years Ago
Windows Build
11 Years Ago
Windows Build
11 Years Ago
Windows Build
11 Years Ago
Water level should now update properly on server
11 Years Ago
Tools/Update Clothes Models checks for prefabs without colliders Fixed burlap shirt not having a collider Made attack traces more accurate (wip)
11 Years Ago
Fixed missing footsteps when moving right
11 Years Ago
Remove player from sleeper list when killed Throw warning when got sleeper that isn't sleeping Fix GoogleAnalytics not working
11 Years Ago
protocol++ (prefab names changed, incompatible between playforms)
11 Years Ago
Fixed being able to place building blocks through walls
11 Years Ago
Fixed door not having level skin textures (placeholders) Fixed lock dissapearing when upgrading/downgrading a door
11 Years Ago
Debug info for player wakeup bug
11 Years Ago
Removed missing trees from testlevel (fixes editor crashing) Don't bother with steam auth if in editor Rnamed Animator to AnimatorEx (fixes warning)
11 Years Ago
Fixed NRE in TickAttackTargetAction
11 Years Ago
When kicking a user due to EAC, mention that in the reason
11 Years Ago
Fixed NRE in SendSignal
11 Years Ago
Fixed player not rotating at all Fixed player rotations not networking when standing still Fixed rotation lerp not working
11 Years Ago
Added placeholder level models for all building components Made placeholder building level textures slightly less shitty Fixed building guides being invisible Added a buttload of unused substances
11 Years Ago
Cleaned up lerping (removed old, unused code) Fixed warnings, cleaned up redundant startup output
11 Years Ago
Split the snapshot messages until smaller chunks
11 Years Ago
Made furnace destroyable Made campfire destroytable Prevented building campfire, sleeping bag, furnace inside each other Prevented stacking furnace/storage boxes Fixed storage box not having collisions Protocol++
11 Years Ago
Fixed player ragdoll's ass exploding out when killed Fixed gathering a human skull using a projectile
11 Years Ago
Reverted changes to TestLevelTerrain
11 Years Ago
Added debug output to wakeup command, to diagnose not spawning when pressing the button
11 Years Ago
Fixed NRE in AtmosphericBlend
11 Years Ago
Added Howie's placeholder monuments Protocol++
11 Years Ago
Updated UnityEngine.dll used by plugins
11 Years Ago
Fixed NRE in SkinnedMeshCollision.TraceTest
11 Years Ago
Fixed NRE in SendSignal
11 Years Ago
Fixed rare EasyAntiCheat initialization error Enabled EAC for OSX/Linux
11 Years Ago
Fixed NRE in RifleControl.OnClientTick
11 Years Ago
Fixed NRE in ConstructVision.OnObjectRemoved
11 Years Ago
Fixed NRE in Lidgren.Client.Cycle