userGarry Newmancancel

8,237 Commits over 2,649 Days - 0.13cph!

10 Years Ago
Server compile fixes
10 Years Ago
Toggle lock based on locked/unlocked
10 Years Ago
Locked saved properly
10 Years Ago
Door open/close working Cleaned up building prefab names Removed deployed_door item (now redundant) BaseEntity flags are now networked properly
10 Years Ago
Key crafting, locking, unlocking Fixed battery being craftable
10 Years Ago
Fixed some errors not logging
10 Years Ago
Error logger fudge
10 Years Ago
Touching MenuBackground + music
10 Years Ago
Merged to trunk
10 Years Ago
building_basic_all source
10 Years Ago
Door/Lock interactions
10 Years Ago
BaseEntity Slots
10 Years Ago
Handle BaseEntity RPC Add RPC names to GameManifest
10 Years Ago
New branch for item system unfuck
10 Years Ago
EAC update
10 Years Ago
EAC client status
10 Years Ago
Disabling water reflections should now give a much higher performance boost
10 Years Ago
Global tree experiment
10 Years Ago
Updated items from admin site Made editor not try to initialize EAC, some steam stuff Added TimeWarnings on shutdown/disconnects Updated BuildingTest scene/components
10 Years Ago
Removed client.lerptime (exploit) Changed how position lerping works (to appear less delayed)
10 Years Ago
syntax fuckup
10 Years Ago
Enabled EAC for linux/osx
10 Years Ago
Updated UnityVS to 1.9.2
10 Years Ago
Updated UnityEngine.dll with plugins
11 Years Ago
Touching all the audio files
11 Years Ago
Updated basic building parts fbx
11 Years Ago
basic building parts source
11 Years Ago
Building components tests
11 Years Ago
Changed skinned collider to reference parts using an int hash based on full prefab path + name (eradicates name collisions)
11 Years Ago
MiniRaven fixes
11 Years Ago
Increasing client.lerptime default Fixed being able to build on floor frame Fixed stairs collision Fixed not always being able to place doors on upper floors
11 Years Ago
Increased water temperature Reduced lung capacity Reduced stomach capacity Increased self drying ability Made water surface visible from underneath again
11 Years Ago
Dropped items now have real physics, shouldn't fall through walls etc Fixed held item being removed when trying to drop Players drop their held item properly when killed
11 Years Ago
Fixed broken leg on player preview Player preview doesn't need to use chroma-keying anymore
11 Years Ago
on/off param (for torch)
11 Years Ago
Show os, branch and build time in branding Don't update global html vars every frame (perf) Maybe fixed wakeup bug Fixed NRE in SpawnFilter when AI has no terrain (test maps) Ordered arrays in GameManifest to diff better
11 Years Ago
Prefabs -> Update now rebuilds clothing collisions Fixed some clothing bones not being registered properly, leading to warnings/errors in console
11 Years Ago
Error checking to radiation effect Fixed PlayerEffects not playing (damage etc)
11 Years Ago
Add event hash to error report to avoid grouping similar errors
11 Years Ago
Avoid issues by lowercasing created entity names
11 Years Ago
Forced prefab name generation to lower-case Removed networked datatables + stringpool Added GameManifest asset - which holds common strings Changed HoldType to use an enum instead of strings No longer need to LoadAll resources on startup (faster startup, less memory) Protocol++
11 Years Ago
Limited graphics.fov to between 60 and 80
11 Years Ago
Always allow the menu to be shown with escape, even on sleeping screen Debug player state for wakeup bug
11 Years Ago
Swapped out shitty sand footstep sound added footstep sounds to mixer Fixed bone knife building/damage/gathering Fixed reflection toggling not turning off terrain rendering
11 Years Ago
Added audio convars Added AdioMixer Slowed hammer repeat rate
11 Years Ago
Fixed array bounds error in BuildingBlock Fixed NRE in gameconfig If reporting error without a stack trace, try to generate one Check and throw specific errors when viewmodel animation state missing Repory architecture with errors
11 Years Ago
Fiddle with plugin
11 Years Ago
Made client tick more fps independant Made wooden hammer shitter at gathering
11 Years Ago
Restricted vis.lerp, vis.net to editor (they were being used to cheat)
11 Years Ago
Server blacklist - block all the servers of the redirectors and fake player counters Fixed sometimes double printing to the console