userGarry Newmancancel

19,159 Commits over 4,049 Days - 0.20cph!

11 Years Ago
Don't add meta files to the Art repo
11 Years Ago
Undone delete
11 Years Ago
Client fixes
11 Years Ago
More player animation stuff
11 Years Ago
Removing these animations
11 Years Ago
Player model
11 Years Ago
Fixed oven, cooking Added burning flag Added OnItemChanged event for itemmodules to use
11 Years Ago
Fixed client errors
11 Years Ago
Proper clientside rotation lerp
11 Years Ago
Override player network rotation with viewangles
11 Years Ago
Upped player position rate to 20hz
11 Years Ago
Lerp the player's positions, updated tickrate
11 Years Ago
Smoother player movement Fixed ClientInit being called multiple times
11 Years Ago
Removed popup console window on client Fixed server error on invalid prefab drop Stopped excessive server logging
11 Years Ago
Didnt' save
11 Years Ago
Server browser tweaks, can join game now
11 Years Ago
Capatalized HUD tabs because it looks cool
11 Years Ago
Dlls from latest steam sdk, Dlls for 64bit win server/client
11 Years Ago
Windows Build
11 Years Ago
Linux Build
11 Years Ago
OSX Build
11 Years Ago
Updated to latest SDK
11 Years Ago
Updated native lib
11 Years Ago
Windows Build
11 Years Ago
OSX Build
11 Years Ago
64bit steam plugin
11 Years Ago
64bit steam plugin
11 Years Ago
Build a 64bit version of this library for Windows
11 Years Ago
Updated protocol version, servers now listed on master server
11 Years Ago
Windows Build
11 Years Ago
OSX Build
11 Years Ago
Linux Build
11 Years Ago
More server functions
11 Years Ago
Protocol roll
11 Years Ago
Wrong depotid
11 Years Ago
Linux, osx = both 64bit
11 Years Ago
Linux = all 64bit Windows Server = all 64bit
11 Years Ago
OSX is 64bit
11 Years Ago
Upload 64bit versions (windows and ds)
11 Years Ago
Module message (client -> server)
11 Years Ago
Refactoring, simplification
11 Years Ago
More refactoring - this one breaks everything :)
11 Years Ago
Refactoring item system for simplicity
11 Years Ago
WorldItem (and deployable) now spawns, networks properly
11 Years Ago
Networking now provides own UIDs
11 Years Ago
Visibilty managers Visibility Subscribers Visibility groups Snapshots on join
11 Years Ago
Client inventory is now networked Make Net.IsServer/IsClient proper - they basically return whether we're running a server, or running a client. Will return false if we're doing neither (like if we're in the menu)
11 Years Ago
Shit server names
11 Years Ago
Didn't save until I exited - empty prefab
11 Years Ago
Big server browser changes, still pending a lot of stuff, but is functional Added DroidSandMono - it's a monospaced font for situations where we need one (Roboto don't do one) Fleshed out steam library further