branchrust_reboot/main/automated_testing_oceancancel
13 Commits over 31 Days - 0.02cph!
more info in drag table test
finally made drag-by-angle genuinely consistent at varying angle for all boat shapes and sizes
- increased hull triangle bounds slightly to properly fit it
- handling non-square hull block bouds when getting bounds of hull for defining raycast planes
- increased number of hits per-raycast to handle large bounds, would return incorrect hits in some cases due to unity things
moved ScopedOcean from TestFixture->RustTestFixture
fixed playerboat test fixture SetUp not calling base.SetUp and nuking the GlobalNetworkHandler in teardown
removed old test fixture api usage
merge from playerboat_tests
refactored to ScopedOcean to setup fixture-scoped flat ocean
minimum setup required to run a test with ocean