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branchrust_reboot/main/automated_testing_oceancancel

13 Commits over 31 Days - 0.02cph!

2 Months Ago
more info in drag table test
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
finally made drag-by-angle genuinely consistent at varying angle for all boat shapes and sizes - increased hull triangle bounds slightly to properly fit it - handling non-square hull block bouds when getting bounds of hull for defining raycast planes - increased number of hits per-raycast to handle large bounds, would return incorrect hits in some cases due to unity things
2 Months Ago
moved ScopedOcean from TestFixture->RustTestFixture
2 Months Ago
fixed playerboat test fixture SetUp not calling base.SetUp and nuking the GlobalNetworkHandler in teardown
2 Months Ago
removed old test fixture api usage
2 Months Ago
merge from playerboat_tests
2 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
refactored to ScopedOcean to setup fixture-scoped flat ocean
3 Months Ago
minimum setup required to run a test with ocean