branchrust_reboot/main/automated_testing_oceancancel

14 Commits over 31 Days - 0.02cph!

7 Days Ago
merge from main
7 Days Ago
more info in drag table test
7 Days Ago
merge from main
7 Days Ago
merge from main
8 Days Ago
finally made drag-by-angle genuinely consistent at varying angle for all boat shapes and sizes - increased hull triangle bounds slightly to properly fit it - handling non-square hull block bouds when getting bounds of hull for defining raycast planes - increased number of hits per-raycast to handle large bounds, would return incorrect hits in some cases due to unity things
8 Days Ago
moved ScopedOcean from TestFixture->RustTestFixture
8 Days Ago
fixed playerboat test fixture SetUp not calling base.SetUp and nuking the GlobalNetworkHandler in teardown
8 Days Ago
removed old test fixture api usage
8 Days Ago
merge from playerboat_tests
8 Days Ago
merge from main
23 Days Ago
merge from main
25 Days Ago
merge from main
28 Days Ago
refactored to ScopedOcean to setup fixture-scoped flat ocean
28 Days Ago
minimum setup required to run a test with ocean