branchrust_reboot/main/automated_testing_oceancancel

14 Commits over 31 Days - 0.02cph!

27 Days Ago
merge from main
27 Days Ago
more info in drag table test
27 Days Ago
merge from main
27 Days Ago
merge from main
28 Days Ago
finally made drag-by-angle genuinely consistent at varying angle for all boat shapes and sizes - increased hull triangle bounds slightly to properly fit it - handling non-square hull block bouds when getting bounds of hull for defining raycast planes - increased number of hits per-raycast to handle large bounds, would return incorrect hits in some cases due to unity things
28 Days Ago
moved ScopedOcean from TestFixture->RustTestFixture
28 Days Ago
fixed playerboat test fixture SetUp not calling base.SetUp and nuking the GlobalNetworkHandler in teardown
28 Days Ago
removed old test fixture api usage
28 Days Ago
merge from playerboat_tests
28 Days Ago
merge from main
43 Days Ago
merge from main
45 Days Ago
merge from main
48 Days Ago
refactored to ScopedOcean to setup fixture-scoped flat ocean
48 Days Ago
minimum setup required to run a test with ocean